THE FUBBLE LEAGUE / SURVIVAL DUEL
Match bubbles. Charge your skill. Outlast your rival.
FUBBLE LEAGUE / ONLINE
Create a room and share the invite, or enter a friend’s room code.
FIELD GUIDE
Aim with your pointer or the arrow keys. Click, tap or press Space to shoot. Connect three or more bubbles of the same color to pop them. Bubbles cut off from the ceiling fall too.
Pop eight bubbles to charge your skill. Press E or tap the skill button to arm it, then aim and shoot. Each fighter’s move is described in the roster.
Every skill trades clearing space for pressure. Clearing 1–3 bubbles sends 3 ash, 4–6 sends 2 ash, and 7 or more sends 1 ash. Detached bubbles count. Three ash adds a horizontal row below the stack. Lighter attacks fill gaps when they can. Cut gray ash loose or clear it with Cleave, Fireball, or Quake.
Both stacks get a fresh row every 16 seconds at first. Each timed wave comes two seconds sooner, down to four seconds. If either field drops to three rows or fewer, both stacks get an immediate refill. A stack loses when it reaches launcher height. If both reach it on the same wave, the duel ends in a draw.